![]() You can also try to use just 3 meeples per color, let’s see how that works out.This will make it easier to place more tiles (and score more points), but also more challenging to keep track and plan ahead. You can also try adding another color with 4 meeples.It gets easier if you take more meeples of each color.If you find this solo mode too hard or too easy, try these options: Here you can also decide in which order you want to conduct the scoring. However, those points can only be scored if the respective color of the meeple has the least number of points on the scoreboard. You receive 2 points per meeple on tiles. Instead, this final scoring is conducted: The usual final scoring is omitted in both cases. The game ends either after a turn in which you: This can be important to prevent the end of the game. In this case you do not receive points but get your meeple back. ![]() Tip: You may also complete features if the meeple color does not have the least number of points on the scoreboard. If you had conducted the scoring in a different order, you would not have scored points for all of the colors. 2 Next Red’s road is being scored, because now Red has the least number of points on the scoreboard, 3 then Green’s city. 0 Before the scoring, Yellow has the least points, therefore 1 Yellow’s road is scored first. Yellow’s road (3 points), Green’s city (4 points) and Red’s road (4 points). As some turns, with a scoring, can take longer and you might need to score the features for several colors, this can help you keep track.Įxample 3: The tile completed three features. After each turn the abbot moves clockwise to the next color and shows you which color you must use this turn. Option: Take an abbot (in a color you have not already chosen) and put it next to the color which you want to start with. Place a stack of 1/3 of all the tiles shuffled and facedown next to each meeple color (1st and 2nd stack containing 24 tiles each, 3rd stack containing 23 tiles). Put all the meeples of one color to the left, those of another color in the middle and the meeples of the third color to the right.Each turn, you will play with another color clockwise, so in order not to get confused regarding the turn order, make the following preparations: 72 land tiles including the start tile.Ĭhoose 3 colors and set aside 4 meeples each.To play this solo variant, a copy of the Carcassonne base game is needed. It is a variant for one single player but it can also be played as team-challenge. The Solo Variant was released by Hans im Glück in 2020.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |